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Issue 61 G
25/12/2024
ISSN 2634-8578
Curated By:
Miruna Porosnicu
Aesthetics, Biomatic, Biopower
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Weird Flesh 
03/08/2022
Antinormativity, Biopower, Production of Normativity, Queer Bodies
Pintian LIU, Fiona Zisch, Ava Aghakouchak

pintian.liu.20@alumni.ucl.ac.uk
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The Production of Normativity 

Of Discipline 

I am sitting at the table, facing my computer, writing the first draft of the paper you are now reading. This paper is published in the Bartlett’s Prospectives Journal at University College London (UCL). UCL sets the disciplinary boundary within which this paper is enclosed. My body, my fingers to be specific, follow a certain trajectory on the keyboard, writing in between the lines that the University has produced. The University, in return, examines and performs edits on the paper that I am writing.     

As in the case above, the integration of my body into a disciplinary institution produces marks on the former, accompanied by certain aesthetic qualities. From the posture my body has taken to write this paper, to the format of this paper, my body is mechanically reproducing words; the journal is an encoded mechanical reproduction of an assembly of papers. The integration of machines as tools for exerting power on bodies, and the Body, which power itself manufactures, emerged in the first industrial revolution (Figure 1). Such integration has grown in intensity as industry and the system it produces become ever larger and more sophisticated. More bodies need to be compressed into the Body so that they can easily be placed under surveillance and control. Emerging from Foucauldian excavation, the shift from disciplinary power to biopower marks the first major expansion of power’s mechanism.[1] 

Figure 1 – Inserting the Body into Industrial Machinery (A. Lex-Nerlinger, Der Maschinist, 1930. Image from: Nouvelle Objective, Centre Pompidou, 2022).

Of Biopower 

Before landing in the UK to start my studies at UCL, I first had to take a tuberculosis medical exam to obtain a student visa. Then, upon landing in the UK, I was required to register with a general practitioner to access health care. The registration form requested categorical information such as gender, ethnicity, and exercise status. The form sought this information in order for my body to be “legible”, in the eyes of the system, to become part of the Species-Body invented by biopower itself: the population.  

“According to Foucault, the disciplinary mechanisms of the body and the regulatory mechanisms of the population constitute the modern incarnation of power relations, labeled as biopower.”[2] Categorising bodies based on biopower’s concept of “the population” produces a normative effect on these very bodies. Under disciplinary power, institutions are concerned with micro behaviours of the bodies held within their boundaries. Under biopower, bodies are no longer unregulated beyond disciplinary institutions’ doors. Medical experts manage how individuals live their lives, and compare them to the overall wellness of the population. The population’s fate hinges on birth and death rates; procreation depends on the nuclear family (Figure 2). The nuclear family becomes the model image that bodies are moulded upon and into. 

Figure 2 – Nuclear Family (H. Armstrong Roberts, Nuclear Family, 1950s. https://www.theatlantic.com/ideas/archive/2020/02/nuclear-family-still-indispensable/606841, accessed 02 Sept. 2021).

Despite disciplinary power and biopower’s different aesthetic consequences, as the factory man (Figure 1) and the nuclear family man (Figure 2) suggest, they are not mutually exclusive but reinforcing means of control. Biopower, a cogent consequence of disciplinary power, is born in a colonial context to protect claims of inheritance and racial superiority of the bourgeoisie families.[3] Its logic is then instrumentalised to ensure the continued insertion of eligible bodies into the machine. For example, the 1890 census taker of the United States, Herman Hollerith, invented the mechanical manipulation of data and consequently founded the predecessor of IBM in 1911.[4] Disciplinary power and biopower both serve as mechanisms for the increasing integration of the Body and machine.  

This paper departs from an analysis of the forces that my body is subjected to. These forces are a product and reflection of the system which we – all bodies – coinhabit. Bodies are actively conditioned into the Body. The conditioning process has evolved over time, in episodes, each episode having its own aesthetic consequences. The self-analytical process of writing this paper follows Descartes’ method in Meditations, which famously creates a psychic doubling of “I” as an object of analysis to extend to the universal foundation of knowledge.[5] This paper, importantly, makes no universal claims. Instead, it uses the experience of “I” – and its extension – to narrate machine’s absorption of bodies, in order to illustrate how diverse bodies are situated within a hegemonic system and to celebrate these diverse bodies’ resistances towards being moulded into the Species-Body. 

Developed as a means of constructing and portraying knowledge through design praxis, the wearable device “Contiguity”, designed in unison with this paper, follows a comparable introspective process by bonding the wearer to a host of queer bodies populating the queer dating network, Grindr. In the eyes of systems of power, queer bodies are “weird” because of their oblique positioning in relation to the Species-Body. Queer bodies’ refusal to be – and become – straight marks a first episode of resistance. 

The Rise of Antinormativity 

Of Resistance: The Deviated Queer Bodies 

My desire for men is my subjectivity’s departure point of deviation. When I was fifteen, my own awareness of my queer sexuality led me to study abroad – a response to China’s heavily disciplinarian post-secondary education. Five years later, on a trip back to visit my family, the receptionist at the public notary office (a government agency in China) looked at my date of birth, then straight into my eyes, and said: “You are getting married too late.” My queer body failed – and fails – to reproduce the straight lines set out by and for the nuclear family. When I had the opportunity to leave, I did. 

The German origin of the word “queer” is “quer”, meaning “oblique” or “perverse”.[6] Quer specifies the spatial and temporal relationships of queer bodies to the world.[7] In this sense, queerness is always relational – the presence of a normative background makes queer bodies appear oblique (Figure 3). In turn, queerness resists normative effects in its ephemeral nature and rhizomatic organisation.[8] It enchants bodies based on local relationships without superimposed logic or structure, therefore resisting both disciplinary power and biopower’s monopolistic claim on the future:  

“The future is only the stuff for some kids. Racialized kids, queer kids, are not the sovereign princes of futurity… This monolithic figure of the child that is indeed always already white… It is important not to hand over futurity to normative white reproductive futurity.”[9] 

Figure 3 – Queer Visibility in the Public Sphere (D. Wojnarowicz, Arthur Rimbaud in New York (Tile floor, gun), 1978. https://www.e-flux.com/announcements/29934/david-wojnarowicz-robert-blanchon, accessed 02 Sept. 2021).

Queerness means a continued investment into alternatives to a white and heteronormative future.[10] It opens different definitions of what kind of life is worth living. Bodies gather based on desires instead of class. This mode of relating allows queerness to form a counterforce to the Species-Body fabricated by biopower. In the world of art, queerness conceptually establishes the counterforce that disrupts the Western canon of beauty in the form of the weird, making room for a multiplicity of beings through aesthetic means. 

From April 1950 to February 1951, Jean Dubuffet initiated a relentless attack on a traditional Western genre of beauty – the female nude. The genre of the Western female nude is composed of clear-cut contours and a pink tone that mimics northern European skin. From The Birth of Venus (Figure 4) to Olympia (Figure 5), the subject of representation shifted from a goddess to a prostitute. Yet, the continuity of monolithic beauty has remained intact. Images of beauty emit a normative effect on beauty standards set for the population. As the West attempted to move past the horrors of WWII, the genre of the female nude collapsed, its representation of the Body becoming less relevant. During this period, Dubuffet produced a collection of thirty oil paintings and seventy drawings called “Ladies’ Bodies”.[11] These bodies form a collective, a collective-like queerness, that challenges the Species-Body aesthetically. 

As part of this collection, The Tree of Fluids (Figure 6) presents a flattened female nude lying bare in front of its viewer. Different from its predecessors, this female nude is not represented as gentle but as monstrous. The pink that mimics a northern European skin tone can still be found, but shades of orange, red, even hints of purple, activate a violent deconstruction of ideal skin. In addition, the texture of sand mixed with paint creates a sense of flow that recalls erupting bodily fluids; the normative female nude run over by a car, leaving the figure flat on the ground, fluids splashing out from its reproductive – and sexualised – parts, spilling all over its body. 

Figure 6. It Girl No. 3 (J. Dubuffet, Tree of Fluids, 1950. https://www.tate.org.uk/art/artworks/dubuffet-the-tree-of-fluids-t07110, accessed 02 Sept. 2021).

In relation to the Western canon of beauty, Dubuffet’s representation of female bodies is weird because of its radical opposition to what can be accounted as normatively beautiful. It challenges the normative notion of beauty similar to queerness’s challenge to heteronormativity’s monopoly of the future. Given queerness’s promises to open futures, capital has unsurprisingly attempted to valorise – and indeed capitalise on – queerness itself by inventing new means of control; one of its means is the queer dating network Grindr. Here, Grindr as a site marks a mutational response from power, attempting to force and secure a productive insertion of queer bodies into the machine, undermining their inherent resistance. 

Figure 7 – The Making of Contiguity (Image by Author, The Making of Contiguity, M. Arch Design for Performance and Interaction, The Bartlett School of Architecture, UCL, 2021).

Antinormative is Profitable: My Abstracted Body 

Of Control: We the Corporations 

Grindr profiles demonstrate the depth to which “societies of control” have penetrated social relations. Deleuze first coined the term “societies of control” in 1992 to describe the shift away from a disciplinary society – a shift enabled by informational technology.[12] An example of informational technology, Grindr pioneered the integration of geolocation into dating apps. Upon opening Grindr, profiles are presented in a grid layout, each profile occupying the same amount of virtual real estate on screen. This equalising effect is further reflected in profiles’ statistics that divide bodies into body types and categories. Body types, for example, are listed as: no response, average, large, muscular, slim, stocky, and toned (Figure 8). These body types are then divided further into categories called tribes (Figure 9). Each tribe reflects a male archetype, which can be used as a search term on porn search engines. These categories serve as entry points for bodies to access standardised desires: 

“… the beefcake flexing as if a cover model for Men’s Fitness; the bear doing his best Paul Bunyan impersonation; the twink posing like a supermodel; the tough guise appropriating hip hop gestures and styles; the jock/bro making certain to display his allegiance to whatever sports team; the boy-next-door, often admittedly an ‘average guy,’ devoid of any specifically gay cultural signifiers, fueling heteroerotic fantasies – all obviously borrowed, banal, willful reversions to types …”[13] 

This conscious construction of digital selves based on existing stereotypes erases the historical struggles of minorities and flattens them into purely aesthetic products. Racial bias and misogyny are deeply rooted in and, in turn, emerge from the development of these stereotypes. The problematic, ocular-centric construction of desires based on visual appearances and socio-cultural connotations relies heavily on the advertising industry. It defines our relationship with products and specifies our role as consumers. Through the lenses of these types, one can only measure the success or failure of their bodies by how they compare to ideal imagery – the Body reproduces sameness through serial repetition as if they were Warhol’s Campbell’s Soup Cans (Figure 10).[14] In essence, virtual cruising and shopping now have ever more similarities. Hoping to stand out from an endless grid of men (it is only “Unlimited” if you pay $19.99 a month), one must promote one’s body as “the body” of each category – what is my brand? For a connection to be made, continuous window shopping and constant comparison is required, mirroring behaviour in a shopping mall – what bodies are available; how does one calculate pleasure based on other listed statistics? 

Figure 10 – We the Soup Cans (A. Warhol, Campbell’s Soup Cans, 1962.  https://www.moma.org/collection/works/79809, accessed 02 Sept. 2021).

An obsession with personal brands and statistical comparisons brings the Body’s mode of being ever closer to corporations. The thinking “I” has increasing similarities with the calculating AI. Adopted in the late nineteenth century, the Fourteenth Amendment gives people in the United States fundamental human rights. However, it also gives corporations the status of being (a) human. Under the neoliberal regime, the Constitution has realised its full consequences. Can we still tell the difference between corporations and ourselves? As we the corporation, are we willing to trade our imperfect profile pictures with a singular image that perfectly conforms to an ideal type? 

Pertinently, the artist Lucy McRae explores the aesthetic potential of radical conformity, for example in her work Biometric Mirror.[15] Beauty brands are deploying increasingly algorithmic services to offer customers personal advice. McRae’s mirror provides viewers with analyses of their characters solely based on their faces. In return, the algorithm calculates a mathematically perfect version of a present face and returns it to its viewer. McRae pushes the concept of beauty advice services to its extreme to explore the aesthetic consequences of a body conforming to algorithmic perfection (Figure 11). The ideal representation is embedded in – and constructed from – a biased dataset that (re)affirms traditional beauty standards. These biases are presented as objective claims of truth by the virtue of their allegiance with “science”. However, compared to the imperfections of human bodies, the personalised ideal representation slips easily into the uncanny valley. Weirdness resides in the gap between bodies in their flesh and their unattainable virtual representation. For the expediency of pleasure, we turn away from the weird and become fungible modules, ready to be exchanged in the neoliberal marketplace of human capital. In this impasse of the present, what and where is the next frontier of resistance to corporations’ valorisation of queerness’ open futures? 

Figure 11 – The Algorithmic Perfect Face (L. Mcrae, Biometric Mirror, 2019 https://www.lucymcrae.net/biometric-mirror-, accessed 02 Sept. 2021).

Under and Out of Control 

Of Measurement 

From the invention of the disciplinary society to the formation of biopower, then to the creation of societies of control, each shift and mutation of power is enabled by – and creates – new means of measuring the Body. The panopticon established the absence or presence of bodies through spatial typology and abstract hierarchy.[16] Statisticians compile aggregate population data to theorise on general trends of wellness, in order to ensure stability of power.[17] Today, with the aid of ubiquitous computing and artificial intelligence, the resolution of the Body and the potential for data extraction is brought to unprecedented levels, placing it under even more comprehensive control. 

Wearables are a form of threshold, where the forces of power that seek to exercise control over bodies meet weird flesh. On the surface of the skin, wearables attempt to materialise the intentions of their creators. Nevertheless, where the Body may not, diverse bodies possess the disposition to resist these forces. Tailoring wearables to distinctive bodies requires the creation of detailed and unique mappings.  

A Creaform HandyScan 700 Scanner is deployed to obtain the map for Contiguity’s intervention. The scanner relies on scanning targets placed randomly on a body (Figure 12). The random pattern generates reference points for the scanner to register and construct local relationships. After the targets are placed, each scanning session takes around 20 minutes. During a scanning session, the body has to stay still, otherwise its movements would register new, or duplicate, parts due to changes in the local relationships of the scanning targets (Figures 13–16).  

Figure 12 – Body through the Eyes of a Handheld Scanner (Image by Author, Contiguity, M. Arch Design for Performance and Interaction, The Bartlett School of Architecture, UCL, 2021. https://www.pinstudio.uk/contiguity, accessed 02 May 2022).

The process of mapping diverse bodies into one virtual body is an objective method invented by power structures to exercise control; however, the duration of the scanning session made space for my subjected, yet subjective, will to resist its mapping. While lasers brushed against the surface of my skin, with my arms opened, eyes closed, I tried to keep my mind and my body as still as possible. As the scanning progressed, my arms became heavier and slowly dropped in the presence of gravity. My virtual body looked increasingly unfamiliar in the eyes of the scanner. Eventually, unfamiliarity turned into monstrosity – the body growing more and more limbs, the surface of the chest starting to peel off the neck to accommodate changes in breathing (Figures 13–15). This monstrous body lacks legibility for power to operate upon. Parts must be restitched together in post-production to return the virtual body to a state of familiarity. During the editing process, my personal, subjective assumptions about my own body manifested in its representation (Figure 16). The gap between the physical and the virtual was my body’s unconscious attempt to escape the order imposed from above, despite my voluntary submission to the scanner. My body was constantly adjusting to its surrounding forces and internal processes, leveraging its flexibility and adaptability to disrupt the power’s process of mapping. 

Of Contiguity 

Developed in conjunction with this paper, Contiguity is a wearable device that absorbs the closest 500 Grindr profiles and transforms them into haptic feedback (Figure 17). Each air chamber of Contiguity corresponds to one of the body type categories. As users around the wearer go online and offline, Contiguity creates weird and unpredictable haptic sensations for the wearer. In contrast to Contiguity’s haptic mapping of surrounding profiles, Grindr’s grid layout and categorisations compress users’ bodies into virtual avatars of the Species-Body. The compression makes bodies legible in the eyes of the machine. Contiguity aims to disrupt the logic of compression with the weird flesh. The flesh is weird in form, made out of silicone skin with inflatable thermoplastic polyurethane backings, and in its communication with surrounding users’ bodies. 

Figure 17 – Haptic Feedback (Image by Author, Contiguity, M. Arch Design for Performance and Interaction, The Bartlett School of Architecture, UCL, 2021. https://www.pinstudio.uk/contiguity, accessed 02 May 2022).

Contiguity is weird in its form because it is designed to transgress erogenous zones of the Body (Figure 18). The neck spills into the chest, and the chest spills into the upper abdomen (Figure 19). The transgressed boundaries make Contiguity’s touch oblique to biopower’s mapping of the Body, therefore challenging its monopolistic claim on pleasure. Who decides how we should be touched and what is seen as pleasurable? Contiguity’s conscious failure to approximate flesh amplifies its queering of the Body. Silicone is a popular material for the production of life-like masks, but the application of melted paint, food colouring and sand between silicone layers disrupt the visual field, creating monstrous bodies, much like in the aforementioned Dubuffet painting. Consequently, Contiguity recasts the representations of bodies and their definitions of intimacy, replacing a self-preserving definition with a world-building one. 

The gap between the flesh and its (virtual) representation is another instigator of weirdness. Compressed bits and bytes of data drawn from surrounding queer bodies are translated into haptic feedback, a sensation of “heartbeats” cast onto the surface of a wearer’s skin. The neoliberal Grindr “meat market” is no longer experienced through discrete encounters, each Body an abstracted, idealised visual product, but is collectively subsumed into pulsing heartbeats Contiguity impress onto the skin. The collective allows us to reexamine our individualistic experiences of consumer desires. In the same way that biopower fabricates the Species-Body to exercise control, Contiguity assembles this new collective to create a sense of togetherness – being together without erasing differences. This togetherness has the power to form new political bodies, to become a counterforce that confronts the violence and crisis brought about by the normative Body. 

Of Bodies and Togetherness 

The legibility of the Body is the normative force, the weird flesh is the departure point of antinormativity. The open futures of antinormativity reside in the gaps between the Body as an ideal representation and diverse bodies in their flesh. Disciplinary power launched the ambitious project of integrating bodies into the machine for the former’s obedience and the latter’s efficiency. The factory man was the perfect man. Following the invention of biopower, the heteronormative couple projected the ideal imagery of the Body. The perfect couple bears the social labour of carrying and raising children, extending the patriarchal lineage, and ensuring the conservation of class and order. To justify imposing control on desires, biopower invented the Species-Body of the population with the aid of statistics to maximise the productivity of bodies. Queerness challenges the Body that biopower has produced in the gaps between imposed desire and the desires of the flesh. Resistance stems from the flesh and spreads across social fields, opening up alternative futures that power structures have yet to come to regulate. In response, biopower mutates with the aid of information technology into societies of control. New categories of representations are invented so that queer bodies can be more productive to the economy. Here, Grindr valorises queerness through the use of body types. These types serve as ideal imagery that queer bodies are measured against – the more conformed one is to the Body and its representation, the more productive you are to the economy. New measuring instruments will always be invented to penetrate the bodies deeper, to open new markets of consumption.  

As Deleuze advises us, “there is no need to fear or hope, but only to look for new weapons”.[18] Contiguity demonstrates that a platform that seeks to partition and exercise control can be appropriated, subverted to build connections that escape the latest means of control. With the current global energy crisis, the all-encompassing system is showing its shortcomings in dealing with the even larger climate crisis. The current system is built to maximise (personal) interests, and can be exercised by an entity as small as a body aiming to fulfil its pleasure – as in the case of Grindr – or as large as a nation state aiming to profit from natural resources. Local disruptions can have undesirable global impacts since technology is deployed with a purpose of exclusion rather than inclusion. Forging a sense of togetherness is the first step to shifting our current technological and aesthetic development towards pluralistic and resilient futures. 

References  

[1] VW. Cisney, N. Morar, “Introduction: Why Biopower? Why now?” Biopower: Foucault and Beyond (The University of Chicago Press, 2016), 3. 

[2] VW. Cisney, N. Morar, “Introduction: Why Biopower? Why now?” Biopower: Foucault and Beyond (The University of Chicago Press, 2016), 5. 

[3] M. Foucault, The History of Sexuality: The Will to Knowledge (Penguin Books, 1998). 

[4] I. Hacking, “Biopower and the Avalanche of Printed Numbers.”, VW. Cisney, N. Morar, ed., Biopower: Foucault and Beyond (The University of Chicago Press, 2016), 76. 

[5] L. Bersani, “Ardent Masturbation.”, Thoughts and Things (The University of Chicago Press, 2015). 

[6] Google’s English Dictionary [Internet], Oxford: Oxford Languages. https://languages.oup.com/google-dictionary-en/ (Accessed 02 Aug. 2021). 

[7] S. Ahmed, Queer Phenomenology (Duke University Press, 2006), 161. 

[8] JE. Munoz, Cruising Utopia: The Then and There of Queer Futurity. (New York University Press, 2009), 65–82. 

[9] Ibid, 95. 

[10] S. Ahmed, Queer Phenomenology (Duke University Press, 2006), 46. 

[11] J. Nairne, Jean Dubuffet – Brutal Beauty (Barbican Art Gallery, 2021). 

[12] G. Deleuze, “Postscript on the Societies of Control”. October, Vol.59 (1992) http://www.jstor.org/stable/778828 (Accessed 02 Aug. 2021) 3–4. 

[13] T. Roach, Screen Love: Queer Intimacies in the Grindr Era (State University of New York Press, 2021), 88. 

[14] Ibid, 18. 

[15] L. McRae, Biometric Mirror (2019) https://www.lucymcrae.net/biometric-mirror- (Accessed 02 Aug. 2021). 

[16] M. Foucault, Discipline and Punish: The Birth of the Prison (Penguin Classics, 2020). 

[17] I. Hacking, “Biopower and the Avalanche of Printed Numbers.”, VW. Cisney, N. Morar, ed., Biopower: Foucault and Beyond (The University of Chicago Press, 2016), 73. 

[18] G. Deleuze, “Postscript on the Societies of Control”. October, Vol.59 (1992) http://www.jstor.org/stable/778828 (Accessed 02 Aug. 2021), 4. 

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Figure 9 – Climate Squatters Community (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2)
Figure 9 – Climate Squatters Community (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2)
The Apparatus of Surveillance  
Algorithmic, Apparatus, Biopower, Climate Migrants, Necropolitical, Public Engagement in the Apparatus
Nora Aldughaither

norah.aldughaither.21@ucl.ac.uk
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Climate Migrants in the Algorithmic Age 

Technological developments have induced the parallel discourse of the bond between ethics, exploitation and data. Advancements in technology have allowed for a contemporary form of resource extraction and appropriation, normalising the extractive practices of data resources from users, often without their knowledge. Through our increased dependence on technology and connected devices, we are faced with the ubiquitous effects of an algorithmic mode of governance operating on predictive processes that limit our options and control our choices. Indeed, data provides progress and development while simultaneously controlling, governing and abandoning. The algorithmic influence creates new concentrations of power in the hands of institutions and corporate entities that own and collect data.[1] 

“It is no longer enough to automate information flows about us; the goal now is to automate us.”[2] 

A planetary-scale disaster is looming, falling unevenly on the unprivileged of the world, displacing them due to its impacts on their territory. This catastrophic event will create large numbers of climate migrants who will simultaneously face the obstacles of our modern world’s algorithmic governance. Climate change is a planetary problem, but its consequences are felt differently around the world, creating a climate injustice, as some areas, especially in the global south, are more vulnerable than others (Figure 1). “We face the ugly reality of planetary scale ecological disaster, one that is falling unevenly on the world’s underprivileged and dispossessed populations.”[3] 

Today’s concern is about those who represent the margins of society, such as refugees and climate migrants, who struggle to function under this new mechanism of algorithmic domination. Since they are perceived as incalculable, it will place discriminatory impacts on their habitability by utilising methods of exclusion that are biased towards the system, creating controlled spaces based on an algorithm marked by segregation and surveillance. They have been exposed to extraction and predation but are later drained and excluded; reducing people who have been exhausted to mere data, as their behaviours, desires and dreams become predictable, thus making them expendable.[4] These governance technologies produce new power instruments that facilitate modes of prediction and calculation, which treat life as an object calculable by computers.[5] 

The research will explore the necropolitical impacts of an algorithmic governance on climate migrants. It will then investigate the notion of the apparatus and how digital technologies extend Michael Foucault’s idea of the apparatus as a tool for capturing and controlling. Since technology has the quality of being planetary, this research will speculate on the role of a participatory digital system in the lives of climate migrants, following the Fun Palace principles, which aim to operate on autonomous and non-extractive policies and the opposition to surveillance and control.  

Figure 1 – Dotdotdot, Planet Calls – Imaging Climate Change (2021), Museum of Art, Architecture and Technology, Lisbon. 

Necropolitical Effects on Climate Migrants 

Novel resource extraction and exploitation practices have emerged with technological acceleration, where data is considered a vital material to harness. Usman Haque asserts that the addiction of collecting more data to make the algorithm work better leaves behind a surplus of the population who are reduced to matter.[6] Data is often extracted from people and consumed by institutions to be utilised and commodified, “reducing all that exists to the category of objects and matter”, according to Achille Mbembe’s notion of Necropolitics.[7] The governance mode is shifting from humans to technology that can dehumanise people, turn them into data-producing tools, and reduce others who are deemed surplus into superfluous bodies, abdicating any responsibility towards them.[8] This is a mode of authority that leaves behind a portion of the population deemed useless, including climate migrants, who are incapable of being exploited under this mode of governance that is dependent on user-generated data. Threatened by climate-induced catastrophes, these climate migrants fled, as their part of the world has become inhospitable, occupying an in-between borderland space incapable of navigating the contemporary world of algorithmic governance. 

Ezekiel Dixon-Román states that algorithms examining our data shape and form our lives.[9] The raw data extracted is analysed by processes that are owned by companies and then relayed back to humans, making them passive receptors with minimal participation. This creates a system that breaks what we perceive as necessary, reduces our perspectives, and transforms humanity into the category of matter and objects, in what Mbembe defines as Brutalisme.[10] Mbembe draws this term from architecture to describe a process of transforming humanity and reducing it into matter and energy. As technology threatens to change people’s perceptions and turn them into artefacts through processes of exploitation, appropriation and Brutalisme, we confront the necropolitical consequence of what the algorithm deems as superfluous in the algorithmic age, which is reducing humans to a state where they are expendable. It is through Brutalisme that Necropolitics is being actualised. 

Haque argues that institutions have a growing tendency to abdicate responsibility for the sake of decisions generated by the algorithm,[11] but this poses a considerable concern when employed in necropolitical systems that decide who lives and who dies. As in the case of self-driving military drones, Rosi Baraidotti echoes the worry, stating that in the Netherlands military academy they are deeply concerned about the code of conduct of drone firing.[12] Humans are reduced to pixels on a screen, where missiles are fired to eliminate a pixel on a grid. What happens when Necropolitics is adopted in the digital world is what Ramon Amaro describes in the process of an algorithmic design; there will always be a contingency, indicating that something or someone will be left behind.[13] That occurs through a process of optimisation or the skilful removal of waste, whether that waste is time, effort or human.[14] The algorithmic process will mostly fail to consider climate migrants who have been displaced due to the calamities of anthropogenic climate change on their territory, thus making it uninhabitable.  

Biopower Tool 

This algorithmic governance is operated by digital devices, a form of apparatus of surveillance and control. Apparatus in this discourse references both Foucault’s definition and Giorgio Agamben’s interpretation – a translation of the French word dispositif, used by Foucault in 1970 to describe “a series of discourses, institutions, architectural forms, regulatory decisions, … that work as a technology of power and subjectivation”.[15] Agamben further describes apparatus as “anything that has in some way the capacity to capture, orient, determine … the gestures, behaviours or discourses of living beings”.[16] He does not limit it to instruments whose connection with power is evident but also includes computers and cellular telephones, amongst others. 

Digital devices function as an apparatus by capturing our data and controlling our behaviours, operating as an instrument of power in the hands of the people who own this algorithmic mode of governance. In Foucauldian terms, they are a form of disciplinary tool and a biopolitical technique of “subjectivation” that appeared from the capitalist regime to place a novel model of governmentality on the people. Thus, a new form of capitalism appears, filled with control apparatuses in the hands of the powerful few, as the technologies of this capitalistic culture have the power to become embedded in our body, capturing our behaviours and controlling our actions. “Foucault claims that a dispositif creates its own new rationality and addresses urgent needs.”[17] These needs are apparent, as capitalist institutions aim to collect more data, monetising from people’s lives, with the excuse of providing a better service. 

Public Engagement in the Apparatus 

Data collection and extraction is a massive profit to data collectors that sometimes comes at the users’ expense; the power of algorithmic authority should be used to facilitate justice, autonomy and transparency. The focus is on exploring a participatory system, responding to the extractive technologies and how they progressively influence the lives of vulnerable individuals such as climate migrants. Adopting these practices would allow for co-designing future digital technologies that would otherwise stand in the way of mobility. Participation should be an extensive involvement and contribution – such as in the “Fun Palace” concept by architect Cedric Price, where the users became the designers. A similar approach could be utilised in a participatory system where climate migrants could be more involved in the systems that dictate their future. 

Exploring a Virtual Fun Palace 

The Fun Palace is a social experiment which opposes those forms of social control that inevitably influence the usage of public spaces. Exploring a participatory system that could ensure autonomy and flexibility by analysing the application of the Fun Palace’s principles virtually is required. Its fundamentals could permit autonomy, thus undermining current structures of power and control. Digital platforms could apply the same notion of accessibility, flexibility and autonomy to the user, and oppose control and surveillance. Technologies that underpin current forms of control could allow novel methods of cooperation if their use were to transform.[18] 

Price pioneered the integration of recent technologies to inform his architecture; however, in this case, the Fun Palace can be used to inform technology. Price’s concept aimed to use a bias-free technology that learns solely from its users, not for profit gain but for participation and transparency – creating a participatory architecture with the ability to respond to its users’ needs and desires: “His design for the Fun Palace would acknowledge the inevitability of change, chance and indeterminacy by incorporating uncertainties as integral to a continuously evolving process modelled after self-regulating organic processes and computer codes.”[19] 

Cybernetics and Indeterminacy 

Price enrolled Gordon Pask, an expert cybernetician, whose involvement in the Fun Palace allowed Price to achieve his goals of a new concept that integrated his interest in change and indeterminacy.[20] Pask was interested in underspecified and observer-constructed goals that oppose the goals of technologies of control. The Fun Palace program accommodated change, as it could anticipate unpredictable phenomena that did not rely on a determined program.[21] These methods of granting freedom, participation and sharing scientific knowledge to the users were meant to overrule authoritarian control for the sake of an autonomous one.  

Adaptability and flexibility in responding to users’ needs required cybernetics for participants to communicate with the building (Figure 2). Pask’s conversation theory was the essence of the program, moving a step closer to authentic autonomy in a genuinely collaborative system.[22] Underspecified goals oppose systems where the designer initially programs all parts and behaviours of a design, limiting the system’s functions to the designer’s prediction of deterministic goals. Predetermined systems keep the user under the control of the machine and its preconfigured system, since they can only respond to pre-programmed behaviour. These systems eliminate the slight control users have over their surroundings and necessitate that they instead put their trust in the assumptions of the system’s designers.[23] 

Currently, as Haque states, “Pask’s Conversation Theory seems particularly important because it suggests how, in the growing field of ubiquitous computing, humans, devices and their shared environments might coexist in a mutually constructive relationship”.[24] A model that ensures the collective goals of users are reached through their direct actions and behaviours – and that those goals are desired and approved by the users – is the kind of model that digital technologies should aim for. The program of the Fun Palace was autonomous in that there was no authoritative hierarchy that dictated the program and space usage.  

Transparency, Control and Participation 

Designed as a machine with an interactive and dynamic nature, the Fun Palace implemented novel user participation and control applications. Cybernetician Roy Ascott proposed the “Pillar of Information”, which was an accessible electronic kiosk placed at the entrance that could search for and reveal information. “This system was among the earliest proposals for public access to computers to store and retrieve information from a vast database.”[25] As implemented in the Fun Palace, “a cybernetic approach does not reject or invalidate the use of data; instead, it suggests that a different role for data needs to be perceived in the process of intervening in disadvantages and creating social change”.[26] 

Price’s concern related to the effect architecture had on its users. He was convinced that it should be more than a shelter containing users’ activities, being also a supporter of them, with the users’ emancipation and empowerment as its true objectives. The control is thus shifted from the architects to the users, allowing the users to be responsible for constructing the world around them. Digital technologies should not divert their objective of ensuring convenience and empowering the people for the sake of data extraction for profit, surveillance and control.  

Climate Migrants in a Participatory System  

A platform cooperative for climate migrants that aims to ensure the interest of all, and to increase transparency and democracy, would be a departure from the extractive and authoritative system. A participatory and open digital design would allow the freedom of climate migrants from the restraints of their preconceived, biased, incorrect digital profiles created by algorithms. This system would contribute to the rise of autonomy, privacy and freedom for climate migrants. It would be a cooperative, transparent and user-centred approach for seeking common objectives that minimises concerns about profiling, collection of personal data and surveillance. 

Climate Squatters 

The implementation of a virtual participatory platform for climate migrants was explored in the design project “Climate Squatters” by The Bartlett AD Research Cluster 1, 2021-22, Team 2. Climate migrants from the village of Happisburgh would utilise a participatory digital platform that enables them to travel intelligently as modern squatters, allowing them to be active agents in their relocation, habitation and migration process. A non-extractivist and autonomous communal unity without fixed habitation, the project forms around the idea of granting climate migrants autonomy, flexibility and empowerment in their continuous relocation process triggered by the existential threat of coastal erosion. Climate Squatters’ platform aims to address the issues of decreased ownership and control by reconceptualising the user’s roles, acting as an active contributor in the process.  

Happisburgh is a village on the eastern coast of the United Kingdom. It lies in one of the most dangerous areas of coastal erosion in the UK, where it is estimated that Happisburgh will lose around one hundred metres of its coastal land during the next twenty years (Figure 5). The erosion rate has significantly increased due to rising sea levels and climate change. The current governmental coastal management plan is No Active Intervention, which means no investment will be made in defending against flooding or erosion. This plan signifies that there is no sustainable option for coastal defences, due to current coastal processes, sea level rise and national policy, which fails to respond to the people’s needs and makes them feel disregarded.

Figure 5 – Happisburgh Coastal Erosion (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2).

Using Climate Squatters’ platform would empower the climate migrants in the various aspects of the migration process. The platform allows autonomy by granting the users the option to participate in the process and vote on where they would like to relocate from a list of suitable land options. Placing a heavy value on the community, the platform starts by decoding the village’s typology, material and identity using machine learning. Happisburgh is “decommissioned” by disassembling what is salvageable from the houses into voxelised masses. The constant migration of the climate squatters requires a unique construction that optimises space and material and allows for easy assembly and disassembly. The recoding of the future habitat of climate migrants operates by utilising wave function collapse to generate their new typologies. The live platform will also sustain the community by analysing relevant incentives and taking advantage of them, giving the users a live view of their performance and future expectations to maintain or enhance their position. 

Figure 6 – Decoding with Heatmaps and Machine Learning (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2).
Figure 7 – Beyond Voxels (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2)
Figure 7 – Beyond Voxels (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2).
Figure 8 – Platform House Generation and Allocation (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2).

The platform aims to instil trust in the user and grant them autonomy and flexibility by operating as a non-extractive tool, without predetermined goals, that will empower the user in their journey and ensure their secure habitation in a world of uncertainties. It also aims to learn from the users’ behaviours and to operate on a method of buildable knowledge, continuously evolving based on users’ objectives. By redistributing the roles between the users and the platform, the model ensures that the platform will function as an enabler and supporter of the user. Following Price’s model, the employment of uncertainty and indeterminacy would help climate migrants navigate a journey filled with unpredictable events, thus advancing the dialogue between users and the digital platform. Climate Squatters’ platform seeks to enhance autonomy, flexibility and freedom, and to create a community of climate squatters that represent a response to an ever-changing world due to the consequences of climate change. 

Figure 9 – Climate Squatters Community (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2)
Figure 9 – Climate Squatters Community (The Bartlett AD RC 1, 2021-22, Project: Climate Squatters, Team 2).

Digital technologies could challenge traditional models that place a dichotomy between designer and user. Instead, a method can be realised where the user can take a primary role within the system in which they participate, contrasting the prevailing approach of predefined and predetermined systems that restrict the users. “It is about designing tools that people themselves may use to construct – in the broadest sense of the word – their environments and, as a result, build their own sense of agency.”[27] The control is then transferred to the users, where the users are responsible for constructing the world around them. 

Utilising the Fun Palace principles in digital technologies will benefit climate migrants by delivering them a neutral and virtual space to navigate the world without the intrusion of biased algorithms. Non-extractive technologies will prove helpful for climate migrants as they aim to be mobile once climate change has rendered their current home unfit for habitation. Giving the users control of their data will create a transparent digital platform to counter the current extractive and control apparatus. 

A new platform cooperative for climate migrants should be considered to protect their future with transparency, empowerment and equality. Centred around bias elimination and avoiding the harvesting of personal data, this new system would prove more beneficial than capitalism’s current apparatus. This method could enable new modes of freedom, security and emancipation for climate migrants; a system that reduces data extraction, exploitation and bias, promoting a safe, flexible and autonomous approach. A participatory method could potentially alter the biased and surveillance-ridden systems that dominate the digital world. 

References 

[1] A. Mbembe, Theory in Crisis Seminar “Notes on Brutalism” (online), 2020 (accessed 22 November 2021). Available from: https://www.youtube.com/watch?v=tc34afvyL68.

[2] S. Zuboff, The Age of Surveillance Capitalism (London: Profile Books, 2019), 8. 

[3] L. Likavčan, Introduction to Comparative Planetology (Moscow: Strelka Press; 2019), 11. 

[4] J. Confavreux, “Long Read | Africa: Strength in reserve for Earth” (online), New Frame, 2020 (accessed 26 November 2021). Available from: https://www.newframe.com/long-read-africa-strength-in-reserve-for-earth.

[5] A. Mbembe, Theory in Crisis Seminar “Notes on Brutalism” (online), 2020 (accessed 22 November 2021). Available from: https://www.youtube.com/watch?v=tc34afvyL68.

[6] U. Haque, “Big Bang Data: Who Controls Our Data?” (online), Somerset House, 2016 (accessed 25 November 2021). Available from: https://www.mixcloud.com/SomersetHouse/big-bang-data-who-controls-our-data-usman-haque-debates-the-implications-of-the-data-explosion.

[7] S. Bangstad, T.T. Nilsen, A. Eliseeva, “Thoughts on the planetary: An interview with Achille Mbembe” (online) New Frame. 2019 (accessed 26 November 2021). Available from: https://www.newframe.com/thoughts-on-the-planetary-an-interview-with-achille-mbembe.

[8] A. Mbembe, Necropolitics (Durham: Duke University Press, 2019), 97. 

[9] E. Dixon-Román, “Algo-Ritmo: More-Than-Human Performative Acts and the Racializing Assemblages of Algorithmic Architectures”, Cultural Studies Critical Methodologies, 2016, 16 (5), 482-490. DOI: https://doi.org/10.1177/1532708616655769.

[10] A. Mbembe, Theory in Crisis Seminar “Notes on Brutalism” (online), 2020 (accessed 22 November 2021). Available from: https://www.youtube.com/watch?v=tc34afvyL68.

[11] U. Haque, “Big Bang Data: Who Controls Our Data?” (online), Somerset House, 2016 (accessed 25 November 2021). Available from: https://www.mixcloud.com/SomersetHouse/big-bang-data-who-controls-our-data-usman-haque-debates-the-implications-of-the-data-explosion.

[12] R. Braidotti, “Posthuman Knowledge” (online), Harvard GSD, 2019 (accessed 24 November 2021). Available from: https://www.youtube.com/watch?v=0CewnVzOg5w.

[13] R. Amaro “Data Then and Now” (online), University of Washington, 2021 (accessed 29 November 2021). Available from: https://www.youtube.com/watch?v=uEX8JI6Xntk

[14] Ibid. 

[15] P. Preciado, Pornotopia (Zone Books, 2014). 

[16] G. Agamben, “What Is an Apparatus?” and Other Essays (Stanford University Press, 2009). 

[17] S. Lee, “Architecture in the Age of Apparatus-Centric Culture” (online) TU Delft, 2014 (accessed 2 February 2022). Available from: https://repository.tudelft.nl/islandora/object/uuid:fa31ddf9-a227-48e8-a3eb-1f5ca7e39010/datastream/OBJ1/download.

[18] M. Lawrence, “Control under surveillance capitalism: from Bentham’s panopticon to Zuckerberg’s ‘Like’” (online), Political Economy Research Centre, 2018 (accessed 29 January 2022). Available from: https://www.perc.org.uk/project_posts/control-surveillance-capitalism-benthams-panopticon-zuckerbergs-like.

[19] S. Mathews, “The Fun Palace as Virtual Architecture” (online), Journal of Architectural Education, 2006, 59 (3), (accessed 8 February 2022), 39-48, 40. 

[20] Ibid, 40. 

[21] Ibid, 44. 

[22] U. Haque, “The Architectural Relevance of Gordon Pask”, Architectural Design, 2007, 77 (4), 54-61, 58. Available from: https://www.haque.co.uk/papers/architectural_relevance_of_gordon_pask.pdf.

[23] Ibid, 60. 

[24] Ibid, 55. 

[25] S. Mathews, “The Fun Palace as Virtual Architecture” (online), Journal of Architectural Education, 2006, 59 (3), (accessed 8 February 2022), 39-48, 45. 

[26] G. Bell, M. Gould, B. Martin, A. McLennan, E. O’Brien, “Do more data equal more truth? Toward a cybernetic approach to data,” Australian Journal of Social Issues, 2021, 56 (2), 213-222, 219. 

[27] U. Haque, “The Architectural Relevance of Gordon Pask”, Architectural Design, 2007, 77 (4), 54-61. Available from: https://www.haque.co.uk/papers/architectural_relevance_of_gordon_pask.pdf.

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Figure 1 – Perspective image of an isolated agropalace implanted on a flooded topography. Image: Alejandro Eliseo Cibello, Sofia Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022.
Figure 1 – Perspective image of an isolated agropalace implanted on a flooded topography. Image: Alejandro Eliseo Cibello, Sofia Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022.
Biomatic Agropalaces: Overflowing Vermiform Artefacts
Artifices, Biomatic, Ecological Fiction, Post-Anthropocentric, Vermiform
Sofia Giayetto, Alejandro Eliseo Cibello, Ornella Martinelli, Pedro Ariel Rovasio Aguirre, Candela Valcarcel

sofigiayetto@gmail.com
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At present, we find ourselves in a critical instance: the current rate of food production is impossible to maintain in the face of the climate threat and new forms of social organisation have not yet been implemented to solve the problem. This project constitutes a possible response to the conditions we will inevitably soon be facing if we do not develop sustainable ways of life that promote coexistence between species. 

The construction of a new paradigm requires the elimination of current divisions between the concepts of “natural” and “artificial”,[1] and consequently the differentiation of the human from the rest of the planet’s inhabitants. This post-anthropocentric vision will build a new substratum to occupy which will promote the generation of an autarchic ecology based on the coexistence between living and non-living entities. 

The thesis extends through three scales. The morphology adopted in each scale is determined by three parameters simultaneously. First, climate control through water performance; second, the material search for spaces that allow coexistence; and lastly, the historical symbolism to which the basilica typology refers. 

On a territorial scale, the project consists of the generation of an artificial floodable territory occupied by vermiform palaces which are organised in an a-hierarchical manner as a closed system and take the form of an archipelago. 

On the palatial scale, water is manipulated to generate a humidity control system that enables the recreation of different biomes inside the palaces through the permeability of their envelope. 

Finally, on a smaller scale, the architecture becomes more organic and flexible, folding in on itself to constitute the functional units of the palaces, which aim for agricultural production, housing needs and leisure; the function of each unit depends on its relationship with water and its need to allow passage and retain it. 

The entire project takes form from, on the one hand, the climatic situations that each palace requires to house its specific biome, and, on the other hand, the spatial characteristics required by the protocols that are executed in it. To allow the development of a new kind of ecology, the architecture that houses the new protocols of coexistence will be: agropalatial, a-hierarchical, sequential, stereotomic, and overflowing. 

In the following chapters, we will develop in depth the architectural qualities mentioned above. 

Post-Anthropocentric Ecologies: Theoretical Framework

We are currently living in the era of the Anthropocene,[2] in which humans are considered a global geophysical force. Human action has transformed the geological composition of the Earth, producing a higher concentration of carbon dioxide and, therefore, global warming. This process began with the first Industrial Revolution, although it was only after 1945 that the Great Acceleration occurred, ensuring our planet’s course towards a less biologically diverse, much warmer and more volatile state. The large-scale physical transformations produced in the environment through extractive practices have blurred the boundaries between the “natural” and the “artificial”. 

In Ecology Without Nature,[3] Morton raises the need to create ecologies that dismiss the romantic idea of ​​nature as something not yet sullied by human intervention – out of reach today – and go beyond a simple concern for the state of the planet, strengthening the existing relationships between humans and non-humans.

In this line of thought, we reject the concept of “nature” and consider its ecological characteristics to be reproducible through the climatic intelligence of greenhouses. These ecologies should be based on a principle of coexistence that not only allows but celebrates diversity and the full range of feelings and sensibilities that it evokes. 

According to Bernard Tschumi,[4] the relationship between the activities and the shape of the building can be one of reciprocity, indifference, or conflict. The type of relationship is what determines the architecture. In this thesis, morphology is at the service of water performance, hence why the activities that take place inside the agropalaces must redefine their protocols accordingly. 

Agropalatial Attribute

Palaces are large institutional buildings in which power resides. Their formal particularities have varied over time. However, some elements remain constant and can be defined as intrinsic to the concept of a palace, such as its large scale, the number of rooms, the variety of activities which it houses and the ostentation of luxury and wealth. 

In the historical study of palaces, we recognised the impossibility of defining them through a specific typology. This is because their architecture was inherited from temples, whose different shapes are linked to how worship and ceremonies are performed. It is, therefore, possible to deduce that if there are changes in the behaviour of believers, this will generate new architectural needs. 

In the same way that architecture as a discipline has the potential to control how we carry out activities based on the qualities of the space in which they take place, our behaviours also have the power to transform space since cultural protocols configure the abstract medium on which organisations are designed and standards of normality are set up.[5] The more generic and flexible these spaces are, the longer they will last and the more resilient they will be.  

The agropalace carries out a transmutation of power through which it frees itself from the human being as the centre and takes all the entities of the ecosystem as sovereign, understanding cohabitation as the central condition for the survival of the planet and human beings as a species. 

The greenhouse typology appears as an architectural solution capable of regulating the climatic conditions in those places where there was a need to cultivate but where the climate was not entirely suitable. Agropalaces can not only incorporate productive spaces but generate entire ecosystems, becoming an architecture for the non-human. 

We take as a reference the Crystal Palace. The Crystal Palace was designed for the London International Exhibition in 1851 by Joseph Paxton. The internal differentiation of its structural module, the height and the shape of its roof generate architectural conditions that shape it as a humidity-controlling container, which allows us to use it as the basis of our agropalatial prototype. 

Our prototype based on the Crystal Palace is designed at first as a sequence of cross-sections. Their variables are the width and height of the section, the height and width of the central nave, the slope of the roof, the number of vaults, an infrastructural channel that transports water and, finally, the encounter with the floor. Each of these variables contributes to regulating the amount of water that each biome requires.

A-hierarchical Attribute 

The territorial organisation of the agropalaces must be a-hierarchical for coexistence to take place. Cooperation between agropalaces is required for the system to function. This cooperation is based on water exchange from one palace to the other. For this to occur, vermiform palaces must be in a topography prone to flooding, organised in the form of an archipelago. 

The prototype project is located in the Baix Llobregat Agrarian Park in Barcelona, which is crossed by the Llobregat river ending up in a delta in the Mediterranean Sea. The Agrarian Park currently grows food to supply to all the neighbouring cities. Our main interest in the site lies in its hydrographic network which is fundamental in the construction of the archipelago since the position of each agropalace depends on its distance to its closest water source.  

To create a humidity map to determine the location of the palaces on the territory we use a generative adversarial network (GAN). A GAN is a type of AI in which systems can make correlations between variables, classify data and detect differences and errors between them through the study of algorithms. Their performance is improved as they are supplied with more data. 

The GAN is trained with a dataset of 6000 images, each of them containing 4 channels of information in the form of coloured zones.[6] Each channel represents the humidity of a specific biome. The position of the coloured zones is related to the distance to the water sources that each biome requires. The GAN analyses every pixel of the images to learn the patterns of the position of the channels and to create new possible location maps with emerging hybridisation between biomes. 

The first four biomes are ocean, rainforest, tundra, and desert. Our choice for these extreme ecologies is related to the impact that global warming will have on them and the hypothesis that their hybridisation will produce less hostile and more habitable areas.  

We conclude that the hybridisation made by AI is irreplaceable by human methods. As such, we consider AI part of the group of authors, even though a later curation of its production is carried out, constituting a post-anthropocentric thesis from its conception. 

Figure 2. Matrix of the outputs of each one of the main biomes and its complete result. Image: Alejandro Eliseo Cibello, Sofía Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022.
Figure 2 – Matrix of GAN outputs. Left: Four images per channel; from left to right and from top to bottom: Ocean, Rainforest, Tundra and Desert. Right: Four outputs of complete humidity maps with their nine emerging biomes. Image: Alejandro Eliseo Cibello, Sofia Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022. 

Due to the hybridisation, a gradient of nine biomes and their zones within the territory are recognised in the GAN outputs. These are, from wettest to driest: ocean, wetland, yunga, rainforest, forest, tundra, grassland, steppe, and desert. The wetter palaces will always be located at a shorter distance from the water supply points while the drier ones will be located closer to the transit networks. The GAN not only expands the range of a variety of biomes but also gives us unexpected organisations without losing respect for the rules previously established.  

The chosen image is used as a floor plan and allows us to define the palatial limits, which are denoted by changes in colour.  

The territory, initially flat, must become a differentiated topography so that the difference in the heights of the palaces eases access to water for those that require greater humidity. 

Figure 3 – Construction of the differentiated field of palaces based on the AI results. From top to bottom: Definition of zones of each biome. Generation of axis inside each boundary. Location of cross-sections from the agropalatial prototype. Extrusion of cross-sections forming the outer envelope of each agropalace. Image: Alejandro Eliseo Cibello, Sofia Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022. 

The palaces are linear, but they contort to occupy their place without interrupting the adjoining palaces, following the central axis of the zone granted by the GAN.  

This territorial organisation, a-hierarchical, longitudinal and twisted, forms two types of circulations: one aquatic and one dry. The aquatic palaces tend to form closed circuits, without specific arrival points. An idle circulation, unstructured, designed to admire the resulting landscape of canyons. The other, arid, runs through desertic palaces along its axis and joins the existing motorways in the Llobregat, crossing the Oasis. 

Stereotomic Attribute 

The protocols of the post-Anthropocene must exist in a stereotomic architecture, a vast and massive territory, almost undifferentiated from the ground. 

As mentioned above, our agropalatial prototype is designed as a sequence of cross-sections. Each section constitutes an envelope which formal characteristics are based on that of the Crystal Palace and modified concerning its need to hold water. 

The determination of the interior spaces in each section depends on the fluxes of humidity necessary for generating the biome. The functional spaces are the result of the remaining space between the steam columns, the number of points where condensed water overflows towards the vaults, and the size of the central circulation channel.  

The variation in organisation according to the needs of each biome creates different amounts of functional spaces, of different sizes and shapes, allowing the protocols to take place inside of them.  

The interstices where the fluxes of humidity move are organised in such a way that the forces that travel through the surfaces of the functional spaces between them reach the ground on the sides of the palace, forming a system of structural frames.  

Sequential Attribute  

The functional spaces in each cross-section are classified into three categories corresponding to the main protocols that take place inside of the agropalaces: production, housing and leisure. 

The classification depends on the size, shape, distance to light and water of each functional space, predicting which one would be more convenient to house each protocol. Every cross-section contains at least one functional space of each kind. 

These two-dimensional spaces are extruded, generating the “permanent” spaces, in which the activities are carried out. These form connections with the “permanent” spaces of the same category of the subsequent cross-section, forming “passage” spaces.  

Thus, three unique, long, complex spaces – one for each protocol – run longitudinally through the palaces, in which activities are carried out in an interconnected and dynamic way. The conservation protocol – the biome itself – is the only non-sequential activity, since it is carried out in the interstice between the exterior envelope of the agropalace and the interior spaces. 

Figure 4. Section. Image: Alejandro Eliseo Cibello, Sofía Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022.
Figure 4 – Left: Longitudinal Section of an Agropalace that holds a Tundra biome. Right: Variations of the cross-sections–in pink: humidity fluxes. Image: Alejandro Eliseo Cibello, Sofia Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022. 

Protocols

The need for production has made cities and agricultural areas hyper-specialised devices, making their differences practically irreconcilable. However, we understand that this system is obsolete, which is why it is necessary to emphasise their deep connection and how indispensable they are to each other.  

For this reason, agropalaces work through the articulation of different scales and programs, considering the three key pillars on which we must rely to build a new post-anthropocentric way of life – ecological conservation, agricultural production and human occupation – the latter prioritising leisure. 

Protocol of Production 

From currently available methods, we take hydroponic agriculture as the main means of production, together with aeroponic agriculture since both replace the terrestrial substrate with water rich in minerals. 

The architectural organisation that shapes the agricultural protocol in the project is based on a central atrium that allows the water of the biome to condense and be redirected to the floodable platforms that surround it. In each biome, the density of the stalls, their depth, and the size of the central atrium vary in a linear gradient, ranging from algae and rice plantations to soybeans and fruit. The agricultural protocol in the agropalaces manages water passively, by surface condensation and gravity, generating a spiral distribution added to a central circulation that generates landscape while seeking to cultivate efficiently.

Figure 5. Interior Sections. Image: Alejandro Eliseo Cibello, Sofía Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022.
Figure 5 – Diagrams and sections of functional spaces and their protocols in each biome. Image: Alejandro Eliseo Cibello, Sofia Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022. 

Protocol of Housing 

In defining the needs for a House, Banham reduces it to an atmospheric situation, with no regard for its form.[7] However, the dispossession of formal conditions allows us to modify the current housing protocol, through the ability to project a house whose shape is the result of passive climatic manipulation and the need to generate a variety of spatial organisations that do not restrict the type of social nuclei. 

The spatial organisation of the house in the project is built through circulatory axes and rooms. The position of the circulatory axes and the number and size of the rooms vary depending on the biome, this time not based on humidity, but on the type of life that each ecological environment encourages. The height and width of the spaces also vary, generating the collision of rooms and thus allowing the formation of larger spaces or meta-rooms. The protocol of habitation in the agropalaces then allows a wide range of variation in which people are free to choose the form in which they wish to live, temporarily or permanently, individually or in groups. 

Protocol of Leisure

Leisure is one of the essential activities of the post-Anthropocene because it frees human beings from their proletarian condition, characteristic of current capitalism, and connects them with the enjoyment of themselves and their surroundings. The leisure protocol in the thesis consists of a series of slabs with variable depths that constitute pools at different levels, interconnected by slides, which are to varying degrees twisted or straight, steep or shallow, and covered or uncovered. 

The leisure protocol is based on the behaviour of water, which varies in each biome. The quantity, depth and position of the pools decrease in quantity the more desertic the biome that houses it is. In this way, water parks and dry staggered spaces are generated in which all kinds of games and sports are developed. In the agropalaces, contrary to being relegated to specific times and places, leisure becomes a form of existence itself.  

Overflowing Attribute 

Finally, to achieve coexistence, the architecture developed must be permeable.  All the layers that contribute to the complexity of the project exchange fluids – mainly water – with the environment. 

Water penetrates each of them, they use it to generate the desired ambient humidity for their biome and the excess then overflows on the roof. The system works sequentially, from the wettest to the driest biomes. Once the former palace overflows its residual water, the succeeding one can use it to its advantage until it eventually overflows again.  

Inside every palace, a sequence of overflows on an intra-palatial scale is generated. Humidity enters the agropalace through its internal channel, where it evaporates and rises until it condenses on the surfaces of the functional organs and thus penetrates them to be used in different activities. The residuary water evaporates again until it overflows. The process consists of a cyclical system with constant recirculation. 

The functional spaces’ envelopes have perforations in different sizes and positions to allow moisture to dissipate or condense as convenient. The overflowing quality of the system creates communication between the different scales of the architectural system, thus generating inter- and intra-palatial dependency. 

Figure 6. Water Performance Section. Image: Alejandro Eliseo Cibello, Sofía Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022.
Figure 6 – Detail section of water performance in the agricultural protocol. Image: Alejandro Eliseo Cibello, Sofia Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022. 

Post-Anthropocentric Architecture: Conclusion

The agropalace understands coexistence as a necessary condition for the survival of the planet and human beings as a species. This new typology presents agriculture as the principal tool of empowerment and suggests a paradigm shift in which each society can define its policies for food production, distribution and consumption; meanwhile, it produces ecosystemic habitats with specific microclimatic qualities that allow the free development of all kinds of entities. 

Biomatic Artefacts proposes an architecture whose forms do not interrupt the geological substrate but compose it, being part of the planetary ecology and simultaneously forming smaller-scale ecosystems within each palace and an autonomous ecosystem. 

The protocols of today disappear to make room for the formation of a single para-protocol, since, contrary to being carried out in a single, invariable way, it exists because it has the quality of always being different, vast in spatial, temporal, and atmospheric variations. And in its wake, it generates a landscape of canyons and palaces that, in the interplay of reflections and translucency of water and glass, allows us to glimpse the ecological chaos of coexistence within. 

We consider that the project lays the foundations for a continuation of ideas on agropalatial architecture and post-anthropocentric architecture, from which all kinds of new formal and material realities will come about. 

Figure 7. Axonometric. Image: Alejandro Eliseo Cibello, Sofía Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022.
Figure 7 – Perspective image of a group of agropalaces placed in the flooded topography, forming an archipelago. Image: Alejandro Eliseo Cibello, Sofia Giayetto, Ornella Martinelli, Pedro Rovasio and Candela Valcarcel, School of Architecture and Urban Studies, UTDT, 2022. 

Acknowledgement

The following paper was developed within the institutional framework of the School of Architecture and Urban Studies of Torcuato Di Tella University as a project thesis, with Lluis Ortega as full-time professor and Ciro Najle as thesis director.

References

[1] T. Morton, Hyperobjects: Philosophy and Ecology after the End of the World (Minnesota, USA: University of Minnesota Press, 2013). 

[2] W. Steffen, P. Crutzen, J. McNeill, “The Anthropocene: Are Humans Now Overwhelming the Great Forces of Nature?”, AMBIO: A Journal of the Human Environment (2007), pp 614-621. 

[3] T. Morton, Ecology Without Nature: Rethinking Environmental Aesthetics (Cambridge, USA: Harvard University Press, 2007). 

[4] A. Reeser Lawrence, A. Schafer, “2 Architects, 10 Questions On Program, Rem Koolhaas + Bernard Tschumi” Praxis 8 (2010). 

[5] C. Najle, The Generic Sublime (Barcelona, España: Actar, 2016). 

[6] Set of base images with which the GAN trains by identifying patterns and thus learning their behaviours. In our case, the dataset is based on a set of possible biome location maps based on proximity to water sources and highways. 

[7] R. Banham, F. Dallagret, “A Home Is Not a House”, Art in America, volumen 2 (1965) pp 70-79.  

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Figure 10: Emotional Dynamics (Xuanbei He, Zixi Li, Shan Lu), The Bartlett School of Architecture, B-Pro MArch UD, Research Cluster 15 2020-21 (Tutors: Annarita Papeschi, Alican Inal, Ilaria Di Carlo, Vincent Novak).
Figure 10: Emotional Dynamics (Xuanbei He, Zixi Li, Shan Lu), The Bartlett School of Architecture, B-Pro MArch UD, Research Cluster 15 2020-21 (Tutors: Annarita Papeschi, Alican Inal, Ilaria Di Carlo, Vincent Novak).
Towards a Pervasive Affectual Urbanism
Aesthetics, Affect Theory, Automated Cognition, Collective Authorship, Ecosophy
Ilaria Di Carlo, Annarita Papeschi

ilaria.dicarlo@ucl.ac.uk
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Interspecies Encounters and Performative Assemblages of Contamination

Our inner mental ecology has been known to be fundamental for the meaningful and complete success of the notion of ecology.[1] Further demonstrated by the neurosciences, we have now assimilated the notion that we first empathise emotionally and physiologically with what surrounds us in a precognitive phase and only at a later time do we understand consciously the source of our aesthetic experience and, cognitively, its reason and meaning.[2]

In order to investigate the concept of digital and material contaminations as a new way to conceptualise democratic design processes as modes of appropriation and negotiation of space, we have chosen to venture into the epistemological ecotone between aesthetics and cognition, examined through the concept of affect. It is within affects, in fact, that creativity emerges through perception and a cognitive approach to change and social action, “bridging aesthetics and political domain” through a series of encounters between different ecologies and their becoming.[3]

What the affect theory speculates is that our “life potential comes from the way we can connect with others”, from our connectedness and its intensity, to the point that the ability itself to connect with others could be out of our direct control.[4] It is a question of affective attunement, an emergent experience that becomes proto-political,[5] and as any experience that works through instantaneous assessments of affect it becomes also strongly connected with notions of aesthetics and cognition.[6] The paper examines how both aesthetics and cognition could be the instantiators of a change of paradigm within affectual and post-humanist approaches to the design of our cities and territories.

Figure 1 – “Ecognosis” (Kehan Cheng, Divya Patel, Hui Tan), The Bartlett School of Architecture, B-Pro MArch UD, Research Cluster 15 2020-21 (Tutors: Annarita Papeschi, Alican Inal, Ilaria Di Carlo, Vincent Novak).

THE DIMENSIONS OF POST-HUMANIST AESTHETICS

Aesthetics can be defined according to its field of reference in slightly different ways: in neuroscience, aesthetics is the neural manifestation of a process articulated into sensations, meaning and emotions;[7] in evolutionary biology, aesthetics is an adaptive system to environmental stimuli;[8] in an ecological discourse, aesthetics is capacity to respond to the patterns which connect;[9] in philosophy and specifically in the context of Object-Oriented Ontology, aesthetics is the root of all philosophy.[10] Above all, regardless of the framework of reference, aesthetics fundamentally represents a form of knowledge, and as such, it is a very powerful and uncanny conceptual device.

The choice to connect the topic of ecology with aesthetics is not only related to the idea that aesthetics is primarily a form of knowledge and because “any ecologic discourse must be aesthetic as well as ethical in order to be meaningful”,[11] but also because aesthetics has the power to attract affects and to convey difficult or ambiguous concepts, like those feelings of ambivalence that often come along with the ecological debate. As Morton states, the aesthetic experience “provides a model for the kind of coexistence ecological ethics and politics wants to achieve between humans and nonhumans […] as if you could somehow feel that un-feelability, in the aesthetic experience”.[12] As a form of semiotic and experiential information exchange, the aesthetic experience is our primary source of genuine human understanding.

Neuroscientist Damasio demonstrates through a compelling series of scientific studies how emotions are essential to rational thinking and social behaviour.[13] In addition, the embodied simulation theory teaches us that in a precognitive phase we first empathise emotionally and physiologically with what surrounds us and only at a later stage understand consciously the source of our aesthetic experience and, cognitively, its reason and meaning.

“Our capacity to understand the others and what the others materially accomplish does not depend exclusively on theoretical-linguistic competences, but it strongly depends on our socio-relational nature, of which corporeity constitutes the deepest and not further reducible structure. … In this sense, the aesthetic experience is a process on multiple levels which exceeds a purely visual analysis and leans on the visceral-motor and somatomotor resonation of whoever experiences it.”[14]

In other words, the theory speculates that the same neural structures involved in our bodily experiences, our sensing, contribute to the conceptualisation of what we observe in the world around us.

Aesthetics, however, is no competence nor ability nor property exclusive to human nature, it only depends on the different sensing apparatus of each agency – or on what the proto-ecologist von Uexküll defined as the Umwelt, a specific model of the world corresponding to a given creature’s sensorium.[15] Being aware of this aesthetic “perceptual reciprocity”,[16] of this condition of mutual affects towards the environment, opens up new perspectives of solidarities where multiple agencies, each one living through multiple temporalities and with their own “way of worlding”,[17] participate in the remaking of the planet through their patterns of growth and reproduction, their polyarchic assemblages, their territories of action and their landscapes of affects. In fact, we need to acknowledge that the environment is constituted by an ecology of different forms of intelligence where humans are just one form of biochemical intensity.[18]

This expanded notion of agency is further enriched by Bennett’s vital materialism, which by ascribing to non-living systems their own trajectories and potentials, defines a multidimensional gradient that includes not only human and biological intelligences, but the natural and the artificial, raw matter and machinic intelligence, revealing opportunities of intersection, contamination, and collaboration.[19] Her thought is about the need to recognise the vital agency of matter “as the alien quality of our own flesh”,[20] and a part of that “Parliament of Things” or “Vascularised Collective” mentioned by Latour in his Actor Network Theory.[21]

This radical understanding of agency as a confederation of human and nonhuman elements, biological and artificial entities, leads to some critical questions regarding equality, accountability and moral responsibility. As a form of rhizomatic Animism,[22] it aims to reclaim and honour the mesh of connections and “assemblages that generate metamorphic transformation in the capacity to affect and be affected – and also to feel, think, and imagine”. And it is this capacity to affect and be affected that once again emerges as the effectual and necessary catalyst for creation and change, as affects are implicated in all modes of experience as a dimension of becoming. They are located in a non-conscious “zone of indistinction” between action and thought, and they fully participate in cognitive processes.[23]

This is a pervasive process that affects all scales of being singular and choral, from the mesoscale of large planetary processes down to the nano-mechanisms of molecular self-organisation, entailing a new worldly disposition towards the nature of being collective. And it’s precisely because of the trans-scalar and concurrent effects that this extended notion of agency produces while processing new interpretations and understandings of the world that, when considering its impact on ideas of the negotiation and democratisation of space, we should interrogate not only the larger mechanisms of collective sense and decision making, but the very processes of cognition, communication, and information exchange at its basis.

Figures 2–4 – “Civic Sensorium” (Songlun He, Dhruval Shah, Qirui Wang), The Bartlett School of Architecture, B-Pro MArch UD, Research Cluster 15 2020-21 (Tutors: Annarita Papeschi, Alican Inal, Ilaria Di Carlo, Vincent Novak).

PERFORMING THE MANY VOICES

In recent publications, Hayles describes the idea of a cognitive non-conscious as the possibility for complex systems to perform functions that “if performed by conscious entities would be unquestionably called cognitive”.[24] Drawing from artificial and biological examples, she further explores a series of complex, adaptive and intention-driven organisations that, performing within the domain of evolutionary dynamics, exhibit cognitive capacities operating at a level that is inaccessible to introspection. Within this context, when considering the relation between human cognition and the cognitive non-conscious, she explains, the human interpretation might enter algorithmic analysis at different stages, in a sort of dialogue that de-facto structures the potential outcomes of a hybrid cognitive process, where part of the interpretation might be outsourced to the cognitive non-conscious, in a process that intimately links the meaning of the information produced to the specific mechanisms and the context of the interpretation, opening multiple new opportunities for the interpretation of ambiguous information.[25]

Indeed, the argument about the potential and the perils of automation for decision-making is as relevant as it is controversial today. Parisi is significantly more critical regarding the current practices of human-machine collaboration, warning of the dangers of granular machine-generated content amplifying existing bias, or worse, being redirected for a purpose not pre-known. “Even if algorithms perform non-conscious intelligence, it does not mean that they act mindlessly”, she argues.[26] Building on Hayles’ argument, she further elaborates that while it is not possible to argue that cognition performed by non-conscious entities is coherent and able to link the past and the present in causal connection, it is possible for non-conscious cognition to expose “temporal lapses that are not immediately accessible to conscious human cognition”. This is a process that sees algorithms not just adapting passively to the data provided but establishing new patterns of meaning to form coevolutionary cognitive infrastructures that, based on the idea of indeterminacy as a model for automated and hybrid cognition, avoid the primary level of feedback based on prescriptive outcomes and incorporate parallelism of learning and processing.[27]

These arguments acquire a particular relevance if further considered in combination with the theory of information expressed by Simondon, which, formulated as an antagonist argument to Shannon’s cybernetic theory of communication, argues that information is never found, but is always expressed through a process of individuation of the system, as the result of the tensions between the realities that compose the system itself, as the very notion that clarifies the modes through which these realities might become a system in the first instance. This is a process that, by drawing on Simondon’s notion of individuation as the process of social becoming that leads to the formation of the collective subject – the transindividual – becomes inherently metastatic as it emerges from the tension between the sensorial abilities of the system and its tropism.[28]

As such, Simondon’s notion of transindividuality constitutes the basis for a radical reimagination of the process of becoming collective and building collective knowledge,[29] and through its intersection with the speculative opportunities inherent in ideas of tropistic material computation, it also offers the potential for an emergent rearticulation of collective sense and decision making, ultimately offering a protocol towards the exploration of the material, technological and aesthetic dimensions of new post-human and pervasive forms of authorship.

Attempting to account for the multidimensional consequences of altering the creative processes as a result of the construction of collective authorship as an inherently transindividual practice, the points made above imply a series of strategies oriented toward the definition of emergent meaning potentially able to capture the weaker voices and signals. This includes a focus on the diverse sensual and affectual experience of the participants, the orientation towards procedural indeterminacy and the exploration of material intelligence.

Furthermore, if we consider them in their intersection with our initial idea of the environment as constituted by an ecology of different forms of intelligence – where the creation of aesthetic assemblages of collaborative agencies is intended as the entangled construction of space, time and value through the symbiosis of different forms of intelligence defined by open-endedness and inclusiveness – these ideas describe a new urban paradigm, where the notion and aesthetic language of single human authorship with intellectual ownership is substituted by the concept of a collective of humans and non-human ecologies that might recover the aesthetics’ real, fundamental meaning, as an ecological category.

It is with the acceptance of these mixtures of interchanges and crossings of energies, that we can finally observe the old notion of quality, as an essential and pure identity related to cathartic categories, giving way to a more diffused and impure version of itself; a definition of quality not so much related to pureness, homogeneity, uniformity and refinement, but rather to a more complex meaning of sophistication by collaboration, contamination and exploitation of multiple resonances and superimpositions.[30]

As Lowenhaupt Tsing advocates, learning to look at multi-species worlds could lead to different types of production-based economies: “Purity is not an option if we want to pursue a meaningful, informed ecological discourse. We must acknowledge that contaminations are a form of liveable or bearable collaborations. ‘Survival’ requires liveable collaborations. Collaboration means working across differences which leads to contamination.”[31]

These domains and agencies searched for across other species, other ecological intensities and other modes of cognition, and reconfigured through computational technology, respond to a different kind of beauty, a filthy one, a revolutionary one, and an ecologic one. One that, as Morton preaches, “must be fringed with some kind of slight disgust … A world of seduction and repulsion rather than authority”.[32]

According to Guattari, such ecosophic aesthetic paradigms, these collective assemblages or abstract machines, working transversally on different levels of existence and collaboration, would organise a reinvention of social and ecological practices, offering opportunities for dialogues among different forms of ecological intensities.[33] They would also instantiate processes that would give back to humanity a sense of responsibility, not just towards the planet and its living beings, but also towards that immaterial component which constitutes consciousness and knowledge. Such a change of perspective in terms of critical agency would inevitably bring along a change in what Jacque Rancière calls the distribution of the sensible – where sensible is understood as “perceptible or appreciable by the senses or by the mind”, in a definition that describes new forms of inclusion and exclusion of the human and non-human collectivity in the process of appropriation of reality.[34] And since access to a different distribution of the sensible is “the political instrument par excellence against monopoly”,[35] we should treasure it for its capacity to allow us, borrowing Thomas Saraceno’s words, “to tune in to the non-human voices that join ours in boundless connectivity canvases, … proposing the rhizomatic web of life, which highlights hybridisms between one species and another and between species and worlds”.[36] This is a process that describes new trajectories for new forms of institutions where we shall consider not just individual democracy, but a democracy extended to other species, talking to us through the language of the machines.

Figures 5–7 – “Ecognosis” (Kehan Cheng, Divya Patel, Hui Tan), The Bartlett School of Architecture, B-Pro MArch UD, Research Cluster 15 2020-21 (Tutors: Annarita Papeschi, Alican Inal, Ilaria Di Carlo, Vincent Novak).

TOWARDS CO-CREATIVE AFFECTUAL PRACTICES

Along these trajectories, when approaching world and space-making strategies, design processes are translated into an “entangled” construction of space, time, value, and resources, which are critically defined by the very processes of their formation. In such a perspective, artificial intelligence has the potential to become the enabler, the instantiator of a new wider democratic process potentially able to disrupt existing power structures, giving a voice to what currently has none: all the non-conscious agencies separate from humankind or its direct will.

This is a new form of authorship which translates the question to the final user, so that the inquiry is not so much what the user wants from the environment but what can the user do for the environment, an idea that reverts the role of the final user from consumer to service provider. Such a form of authorship takes place in a symbiosis of computational and non-computational forms of thinking, as a hybrid of the diverse modes of cognition, resulting in a new type of synthetic ecology: the one that the designer enables.

In such a context, digital design platforms work as co-evolutionary cognitive infrastructures dealing with an amalgamation of different types of resource thinking: the thinking coming from the machines, the thinking coming from human participants, and the one converging from other ecological intensities. This is a type of transindividual subjectivity, that, formed as an ecology of diverse forms of cognition, is choral, decentralised, and inclusive, and has the capacity of being able to transmit tacit or informed knowledge exposing new models of democratic collective decision- and sense-making. In this process, all the participating forms of cognition have the potential to learn from each other and to compose unexpected dialogues and collective knowledge – what we call “interfaces [i/f], physical/virtual devices, a platform, enabling communications among entities of different kinds each one with its own protocol of communication, knowledge, and values”.[37] This is an approach to collective creation that, drawing on alternative ideas of communication and power between the participating agencies, maps the emergence and evolution of patterns of informed feedback, outlining the connections with ideas of learning and performative collaboration between human, synthetic and biological agencies. In the exploration of these new forms of authorship, designers face the challenge of orchestrating a process able to build fruitful associations between machine computation, genuine human understanding, and non-conscious cognitive agencies – a challenge that should be taken as an opportunity to construct open processes of self-reflection and learning.

The resulting Transindividualities, which are digital participatory scholarships to ecological and post-humanist theory, create the potential for the affirmation of novel mediated narratives,[38] which, by challenging the responsibility of authorship, bring along a new definition of the Human and the need to reframe the question of the design of our cities and territories towards a Pervasive Affectual Urbanism, which points toward the urge of new ethos and new aesthetics.

The challenge will be perhaps best approached by objecting to the idea that the designer is exclusively and ultimately responsible for the design process, and by sustaining the hypothesis that the symbiosis between all the different types of ecologies inhabiting the space could welcome all sorts of different agents through a creative process that embraces indeterminacy. It will be about the belief that open-endedness, contamination, interaction, machine learning and genuine human understanding are not so much about consensus, but about layering and celebrating differences to best use all of them as resources toward the participatory project of space-making. It will be about praising quality as sophistication, by acceptance, negotiation, exploitation and rhizomatic contaminations of multiple resonances and superimpositions, where the value of the project will lie in the exchange of information which is not merely exchanged, but used to create again.

Figures 8–10 – “Emotional Dynamics” (Xuanbei He, Zixi Li, Shan Lu), The Bartlett School of Architecture, B-Pro MArch UD, Research Cluster 15 2020-21 (Tutors: Annarita Papeschi, Alican Inal, Ilaria Di Carlo, Vincent Novak).

References

[1] F. Guattari, The Three Ecologies (London: The Athlone Press, 1987).

[2] A. Damasio, Descartes’ Error: Emotion, Reason, and the Human Brain (London: Putnam Pub Group, 1994).

V. Gallese, “Embodied Simulation: from Neurons to phenomenal experience”, in Phenomenology and the Cognitive Sciences 4 (Berlin: Springer, 2005), 23–48.

[3] B. Massumi, The Politics of affect (Cambridge: Polity Press, 2005).

[4] Ibid.

[5] E. Manning, interviewed in B. Massumi, The Politics of affect (Cambridge: Polity Press, 2005), 135.

[6] B. Massumi, The Politics of affect (Cambridge: Polity Press, 2005).

[7] A. Chatterjee, The Aesthetic Brain: How We Evolved to Desire Beauty and Enjoy Art (Oxford: Oxford University Press, 2015).

[8] G. H. Orians, “An Ecological and Evolutionary Approach to Landscape Aesthetics”, in E. C. Penning-Rowsell, D. Lowenthal (Eds.), Landscape Meanings and Values (London: Allen and Unwin) 3–25.

[9] G. Bateson, Steps toward an ecology of mind (London: Wildwood house Limited, 1979).

[10] G. Harman, “Aesthetics as a First Philosophy: Levinas and the non-human”, Naked Punch 2012, http://www.nakedpunch.com/articles/147, accessed 3 Feb. 2020.

[11] F. Guattari, The Three Ecologies (London: The Athlone Press, 1987).

[12] T. Morton, All Art is Ecological (Milton Keynes: Penguin Books, Green Ideas, 2021).

[13] A. Damasio, Descartes’ Error: Emotion, Reason, and the Human Brain (London: Putnam Pub Group, 1994).

[14] V. Gallese, “Embodied Simulation: from Neurons to phenomenal experience”, in Phenomenology and the Cognitive Sciences 4 (Berlin: Springer, 2005), 23–48.

[15] J. Von Uexkull, A Foray into the Worlds of Animals and Humans (Minneapolis: University of Minnesota Press, 2010).

[16] D. Abram, The spell of the sensuous, Perception and language in a more-than-human world (New York: Vintage Books, 1997).

[17] B. Latour, Down to Earth. Politics in the New Climatic Regime (Cambridge, PolityPress, 2018).

[18] I. Di Carlo, “The Aesthetics of Sustainability. Systemic thinking and self-organization in the evolution of cities”, 2016, PhD thesis, University of Trento, IAAC, Barcelona, Spain.

[19] J. Bennett, Vibrant Matter. A political ecology of things (Durham N.C. and London: Duke University Press, 2010).

[20] Ibid.

[21] B. Latour, We have never been modern (Cambridge: Harvard University Press, 1993).

[22] I. Stengers, “Reclaiming Animism”,  e-flux, 2012,  https://www.eflux.com/journal/36/61245/reclaiming-animism/, accessed 10 Oct. 2021.

[23] B. Massumi, Ontopower: War, Power, and the State of Perception (Durham N.C.: Duke University Press, 2015).

[24] K. N. Hayles, “Cognition Everywhere: The Rise of the Cognitive Non-conscious and the Costs of Consciousness”, New Literary History 45, 2, 2014.

[25] Ibid.

[26] L. Parisi, “Reprogramming Decisionism”, e-flux, 2017, https://www.e-flux.com/journal/85/155472/reprogramming-decisionism.

[27] Ibid.

[28] G. Simondon, L’individuazione psichica e collettiva, ed. and transl. P. Virno, (Rome: DeriveApprodi, 2001).

[29] A. Papeschi, “Transindividual Urbanism: Novel territories of digital participatory practice”, Proceedings from Space and Digital reality: Ideas, representations/applications and fabrications, 2019, 80-90.

[30] I. Di Carlo, “The Aesthetics of Sustainability. Systemic thinking and self-organization in the evolution of cities”, 2016, PhD thesis, University of Trento, IAAC, Barcelona, Spain.

[31] A. Lowenhaupt Tsing, The mushroom at the end of the world: on the possibility of life in Capitalist Ruins (New Jersey: Princeton Univ. Press, 2017).

[32] T. Morton, All Art is Ecological (Milton Keynes: Penguin Books, Green Ideas, 2021).

[33] F. Guattari, Chaosmosis. An ethico-aesthetic paradigm (Sydney: Power Publications, 1995).

[34] J. Ranciere, The Politics of Aesthetics: Politics and Aesthetics (New York: Continuum, 2014).

[35] Ibid.

[36] T. Saraceno, “Aria”, Catalogue of the exhibition at Palazzo Strozzi Firenze (Venezia: Edizioni Marsilio, 2020).

[37] I. Di Carlo, “The Aesthetics of Sustainability. Systemic thinking and self-organization in the evolution of cities”, 2016, PhD thesis, University of Trento, IAAC, Barcelona, Spain.

[38] A. Papeschi, “Transindividual Urbanism: Novel territories of digital participatory practice”, Proceedings from Space and Digital reality: Ideas, representations/applications and fabrications, 2019, 80-90.

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